|
|
libcats.org
Real-Time ShadingMarc Olano, Wolfgang Heidrich, John C. Hart, Michael McCoolGame developers, scientists, engineers, and graphics professionals will find techniques in this book’s four usable sections:
I. Fundamentals: A concise introduction to the science of shading, lighting, and texturing, and the structure of modern graphics hardware. II. Building Blocks for Shading: Describes algorithms and useful approximationsto the fundamental techniques. Documents usual (and unusual) uses of texture coordinates, image compositing, and environment maps. III. High-Level Procedural Shading: Reviews all real-time shading languages and compilers available, as well as shading APIs. IV. And Beyond: Considers future developments in shading hardware and their implications for real-time shading. AUTHORBIO: Marc Olano is currently at SGI (Silicon Graphics). He received his Ph.D. from the University of North Carolina. John C. Hart is an Associate Professor in the Department of Computer Science at the University of Illinois Urbana-Champaign. Wolfgang Heidrich is a faculty member of the Computer Science Department at The University of British Columbia. Michael McCool is an Associate Professor in the Computer Graphics Lab within the Department of Computer Science at the University of Waterloo.
Скачать книгу бесплатно (chm, 14.23 Mb)
Популярные книги за неделю:
Система упражнений по развитию способностей человека (Практическое пособие)Автор: Петров Аркадий НаумовичКатегория: Путь к себе
Размер книги: 818 Kb
Сотворение мира (3-х томник)Автор: Петров Аркадий НаумовичКатегория: Путь к себе
Размер книги: 817 Kb
Только что пользователи скачали эти книги:
Linear Algebra With ApplicationsАвтор: W. Keith NicholsonКатегория: Математика, Algebra
Размер книги: 67.66 Mb
The Burning Tigris: The Armenian Genocide and America's ResponseАвтор: Peter Balakian
Размер книги: 3.15 Mb
|
|
|