OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1
Dave Shreiner, The Khronos OpenGL ARB Working Group
Pros:
1. Learn OpenGL straight from the horse's mouth
2. Authoritative reference
3. A few good tutorials
Cons:
1. Not very user friendly
2. User-unfriendly when explaining fundamental concepts
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The book removed at the request of the copyright holder.