Introduction to 3D Game Programming with DirectX 9.0
Frank D. Luna
I bought this book as an experienced c++ win32 developer, but no knowledge of direct x. He presents the book in a format of concept and then source code example. I read the book cover to cover, getting all the examples to build and run. Learned alot, highly recommend this book for beginner direct_xer's, but should be comfortable with c++ and win32.
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The book removed at the request of the copyright holder.