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Zen of Graphics Programming, 2nd Edition: Master the Art of Creating Fast PC Games and Graphics Applications

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Zen of Graphics Programming, 2nd Edition: Master the Art of Creating Fast PC Games and Graphics Applications

This book is a highly-quality wealth of information about graphical programming, mostly in 80x86 systems. The information included would take many people years to collect on their own. I would recommend this book to anyone who would like to start graphical programming, or someone who is already programming, but wants to optimize code or find new effects.
Also, I know that Michael Abrash works for ID software now, and made the engine for such games as DOOM and Quake. A man of this programming caliber is a sure indication of the contents of this book
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