Computer Graphics Using Object-Oriented Programming (Wiley Professional Computing)
Steve Cunningham, Nancy Knolle Craighill, Martin W. Fong, Judit Brown
Object-oriented programming is proving to be a valuable technology for building large, complex software products, especially those involving heavy user interaction - just the sort of problems found in computer graphics. This book therefore offers background reading to the graphics software professional. The chapters describe subjects ranging over the full spectrum of computer graphics problems. Besides graphics kernels and toolkits, these include animation, scientific visualization, simulation, data display, graphic design and ray tracing.
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