A practical advanced text giving a solid introduction to mobile systems programming. The book is the only platform-independent introduction to programming mobile systems. To design software for mobile devices developers must combine properties commonly associated with embedded systems and workstation programming. The skills needed for programming in this area requires understanding of both device related issues as well as a flexible approach. Two commonly used programming systems (Java and Symbian OS) are used as examples, and a discussion is given on how the principles of mobile systems programming is visible in them.
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