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Non-Photorealistic Computer Graphics: Modelling, Rendering, and Animation
Non-Photorealistic Computer Graphics: Modelling, Rendering, and Animation
Thomas Strothotte, Stefan Schlechtweg
Содержание:
Chapter 1 - Introduction
Chapter 2 - Pixel Manipulation of Images
Chapter 3 - Lines, Curves, and Strokes
Chapter 4 - Simulating Natural Media and Artistic Techniques
Chapter 5 - Stroke-Based Illustrations
Chapter 6 - Working with 2.5D Data Structures
Chapter 7 - Geometric Models and Their Exploitation in NPR
Chapter 8 - Lighting Models for NPR
Chapter 9 - Distorting Non-Realistic Renditions
Chapter 10 - Applications for NPR
Chapter 11 - A Conceptual Framework for NPR
пароль на архив - infanata
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